+ 20% Team Overheal + 5% Team Healing Efficiency
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 50% Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
You can sense nearby Copper.
More Copper Piles spawn.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
- 10% Health
+ 1 Team Support Inventory
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
When you use a Medical Accessory, all teammates heal for 8 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 2 Support Inventory
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When a horde is triggered, your team gains 20 Health.