Melee kills heal 1 Health and 0.1 Trauma.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
+ 45 Health - 25% Stamina
When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 35 Health - 15% Ammo Capacity
Press [M2] with Melee weapons to perform a Heavy Attack.
Heavy Attacks deal 100% increased damage and expend 50% more Stamina.
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.
Melee hits that destroy Armor have a chance to create usable Makeshift Armor.
+ 25 Health
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 200% Revive Speed