Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Wooden armor
defense
+ 30%Trauma Resistance- 100% Fire Resistance
Durable
defense
+ 15% Trauma Resistance
+ 5 Health
+ 20% Fire resistance
Emt Bag
defense
+ 50% Healing Efficiency
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.