- 10% Health
+ 1 Team Extra Life
You can sense nearby Support Accessories.
More Support Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Healing Efficiency
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
When a horde is triggered, your team gains 20 Health.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 1 Quick Slot Inventory + 10% Use Speed
- 5% Health
+ 1 Team Offensive Inventory
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
+ 1 Team Support Inventory
When you use a Medical Accessory, it also heals 3 Trauma to the target.