Delay downs as much as possible.
Have teammates drop meds for you.
When playing without a damage dealer use M1A, if not use the Ranch Rifle.
Flex cards are: Large Caliber Rounds, In The Zone, Well Rested, and Fit as a Fiddle.
Cleaner
Tags
medicsupportriflesniper
50%0 vote
Medical expert
defense
+ 50% Revive Speed
When you use a Medical Accessory, it also heals 1 Trauma to the target.
Team effects
+ 15% Healing Efficiency
Large caliber rounds
offense
+ 7.5% Bullet Damage
+ 200% Bullet Penetration
Antibiotic Ointment
defense
+ 25% Healing Efficiency
When you use a Medical Accessory, the target gains 20 Temporary Health.
Emt Bag
defense
+ 50% Healing Efficiency
Field surgeon
defense
When you use a Medical Accessory, it also heals 3 Trauma to the target.
Needs of the many
defense
- 10% Health
Team effects
+ 1 Team Extra Life
Medical professional
defense
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Support Scavenger
utility
You can sense nearby Support Accessories.
More Support Accessories spawn.
Amped up
defense
Team effects
When a horde is triggered, your team gains 20 Health.
Fanny Pack
defense
+ 1 Support Inventory
+ 15% Trauma Resistance
Shoulder bag
defense
+ 2 Support Inventory
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
In the zone
offense
Precision Kills grant 5% Reload Speed for 5 seconds (stacking up to 10 times).