Turns your Bash into a Knife that counts as a Melee weapon.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
- 5% Health
+ 1 Team Offensive Inventory
+ 50% Accuracy DISABLES: Aim Down Sights
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)