+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
No Movement Penalty for strafe and backpedal.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 25% Ammo Capacity + 2.5% Bullet Damage