Current Nightmare medic build, Acts 1-3.
Lucky pennies is currently bugged, giving additional copper to the team.
This is used in a coordinated 4-person group.
Cleaner
Tags
nightmaremedicsupport
50%0 vote
Copper Scavenger
utility
You can sense nearby Copper.
More Copper Piles spawn.
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Lucky pennies
utility
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
Shoulder bag
defense
+ 2 Support Inventory
Needs of the many
defense
- 10% Health
Team effects
+ 1 Team Extra Life
Emt Bag
defense
+ 50% Healing Efficiency
Group therapy
defense
When you use a Medical Accessory, all teammates heal for 8 Health.
Medical professional
defense
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Combat medic
defense
+ 50% Use Speed
Heals teammates for an additional 20 Health when you revive them.
Medical expert
defense
+ 50% Revive Speed
When you use a Medical Accessory, it also heals 1 Trauma to the target.
Team effects
+ 15% Healing Efficiency
Marathon runner
mobility
No Movement Penalty for strafe and backpedal.
Hellfire
mobility
+ 45% Move Speed while firing.
+ 3% Move Speed while not firing.
Glass cannon
offense
+ 25% Damage
- 30% Health
Admin reload
offense
When you stow your weapon, it reloads.
Two is one and one is none
offense
You can equip a Primary weapon in your Secondary slot.
- 25% Swap Speed