+ 20% Reload Speed + 25% Weapon Swap Speed
+ 30% Reload Speed - 5% Damage Resistance
+ 25% Damage - 30% Health
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Continuous gunfire gives an escalating chance to set targets on fire.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 50% Ammo Capacity + 15% Reload Speed
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
You can sense Food Items.
Adds a moderate amount of food items to the world. Food items restore an additional 3 Health.
While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.
Gain a stacking +5% damage resistance every second you are on fire, for a maximum of 5 stacks, lasting for 15 seconds.
Fire removes most negative status effects.
+40% Fire Resistance
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Gain a stacking 4% increase to Damage each time a Horde is called up to 6 stacks (30-second cooldown between Hordes). Stacks are reset when a Cleaner is incapped or killed.