You can sense nearby Quick Accessories.
More Quick Accessories spawn.
You have an additional 10% chance to not consume Accessories when used.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 25% Damage - 30% Health
+ 7.5% Bullet Damage + 200% Bullet Penetration
You can sense nearby Copper.
More Copper Piles spawn.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When you stow your weapon, it reloads.
+ 50% Ammo Capacity + 15% Reload Speed
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 2 Quick Slot Inventory
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs