You can sense nearby Copper.
More Copper Piles spawn.
You have an additional 10% chance to not consume Accessories when used.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 75% Accessory Damage - 25% Swap Speed
+ 2 Offensive Inventory
- 5% Health
+ 1 Team Offensive Inventory
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 50% Accessory Damage - 15% Ammo Capacity
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.