Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Weakspot Damage
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 75% Ammo Capacity - 5% Move Speed
+ 50% Ammo Capacity + 15% Reload Speed
Gain + 10% Damage Resistance while you have Temporary Health.
+ 20% Team Bolstered Health + 5 Team Health
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.