+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 75% Accessory Damage - 25% Swap Speed
+ 50% Accessory Damage - 15% Ammo Capacity
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
- 5% Health
+ 1 Team Offensive Inventory
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 2 Offensive Inventory
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
You can sense nearby Copper.
More Copper Piles spawn.