+ 45 Health - 25% Stamina
+ 25% Damage - 30% Health
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 20% Team Bolstered Health + 5 Team Health
When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.
+ 10% Bullet Damage + 15% Effective Bullet Range
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 40% Reload Speed with Shotguns.
+ 40% Stamina
+ 50% Ammo Capacity + 15% Reload Speed
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns