+ 50% Ammo Capacity + 15% Reload Speed
+ 75% Ammo Capacity - 5% Move Speed
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
Damaging Ridden with LMGs and Snipers has a 40% chance to slow Ridden near the target by 50% for 5 seconds.
Gain 30% Move Speed and Accuracy while crouched and using an LMG.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
When you stow your weapon, it reloads.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 7.5% Bullet Damage + 200% Bullet Penetration