You can sense nearby Copper.
More Copper Piles spawn.
- 10% Health
+ 1 Team Extra Life
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
You can sense nearby Support Accessories.
More Support Accessories spawn.
You can sense nearby weapons.
More weapons spawn.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
You have an additional 10% chance to not consume Accessories when used.
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
+ 75% Use Speed - 5% Damage Resistance
+ 50% Use Speed + 10% Stamina