+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Emt Bag
defense
+ 50% Healing Efficiency
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Wooden armor
defense
+ 30%Trauma Resistance- 100% Fire Resistance
Body armor
defense
+ 20% Trauma Resistance
Durable
defense
+ 15% Trauma Resistance
+ 5 Health
+ 20% Fire resistance
Fanny Pack
defense
+ 1 Support Inventory
+ 15% Trauma Resistance
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights