Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Glass cannon
offense
+ 25% Damage
- 30% Health
Emt Bag
defense
+ 50% Healing Efficiency
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Offensive Scavenger
utility
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Stealthy Passage
defense
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted.
DISABLES: Quick Slot