+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 30% Reload Speed - 5% Damage Resistance
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
When you stow your weapon, it reloads.
+ 10% Bullet Damage + 15% Effective Bullet Range
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 25% Damage - 30% Health
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance
+ 30% Weakspot Damage - 5% Damage Resistance