Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights
+ 5% Damage Resistance + 5 Health
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
Take 1 less damage from all Ridden.
While crouching, gain 10% Damage Resistance and 40% Accuracy.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 20% Trauma Resistance
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Melee kills heal 1 Health and 0.1 Trauma.