Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 7.5% Bullet Damage + 200% Bullet Penetration
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 25% Damage - 30% Health
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.