Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Cleansing Fire
utility
Gain a stacking +5% damage resistance every second you are on fire, for a maximum of 5 stacks, lasting for 15 seconds.
Fire removes most negative status effects.
+40% Fire Resistance
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Durable
defense
+ 15% Trauma Resistance
+ 5 Health
+ 20% Fire resistance