When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Each Precision Kill gives 5% increased Weakspot Damage for 10 seconds.
Each Cleaner gains 5% of their total Copper in each Saferoom.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Heal 6 Health over 7 seconds to nearby teammates.
Gadget Cost: 60 Pistol bullets.
REPLACES: Offensive Slot
+ 20% Team Bolstered Health + 5 Team Health
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
Reduce incoming Damage by 1 for nearby teammates for 7 seconds.
Gadget Cost: 30 Pistol bullets.
REPLACES: Offensive Slot.
+ 50% Ammo Capacity + 15% Reload Speed
+ 10% Team Ammo Capacity + 3.5% Team Damage
Precision Kills grant 5% Reload Speed for 5 seconds (stacking up to 10 times).
Create a cloud that grants 20% Damage and 30% Reload Speed.
Gadget Cost: 40 Assault Riffle bullets.