When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance
Damaging Ridden with LMGs and Snipers has a 40% chance to slow Ridden near the target by 50% for 5 seconds.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.