While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 200% Revive Speed
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
+2 Extra life
+10% Reduced Incap Trauma
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
- 10% Health
+ 1 Team Extra Life
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
+ 20% Trauma Resistance
Melee kills heal 1 Health and 0.1 Trauma.
+ 30% Trauma Resistance - 100% Fire Resistance