A setup with some early cards that is good for both a shotgun build while maintaining some of the core scavenger cards like Copper Scavenger and Ammo Scavenger
Cleaner
Tags
shotgunfront-linerveteran
50%0 vote
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Shell carrier
offense
+ 30% Shotgun Ammo Capacity
+ 10% Damage with Shotguns
Ammo Stash
offense
Your secondary weapons have unlimited ammo.
Your secondary weapons reload 20% slower.
Silver bullets
offense
+ 10% Bullet Damage
+ 15% Effective Bullet Range
Admin reload
offense
When you stow your weapon, it reloads.
Breakout
utility
Breakout: Hold [F] to free yourself from Grabs.
+ 50% Breakout Cooldown Reduction. (Base 60 seconds).
Buckshot bruiser
defense
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Fresh bandage
defense
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Copper Scavenger
utility
You can sense nearby Copper.
More Copper Piles spawn.
Rolling thunder
mobility
+ 35% Move Speed while firing with Shotguns.
+ 10% Damage with Shotguns.
Ammo Scavenger
utility
You can sense nearby Ammo.
More ammo spawns.
Scar tissue
defense
Take 1 less damage from all Ridden.
Confident killer
offense
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Second chance
defense
+ 1 Extra Life
+ 15 Health
+ 25% Bleed out Resistance