Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
You can sense nearby Copper.
More Copper Piles spawn.
You can sense nearby weapons.
More weapons spawn.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 30% Sprint Efficiency - 7% Damage Resistance
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control