You can sense nearby Support Accessories.
More Support Accessories spawn.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
- 10% Health
+ 1 Team Extra Life
+ 10% Team Ammo Capacity + 3.5% Team Damage
When a horde is triggered, your team gains 20 Health.
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
- 10% Health
+ 1 Team Support Inventory
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 20% Team Bolstered Health + 5 Team Health
+ 10 Team Health