+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 30% Trauma Resistance - 100% Fire Resistance
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 75% Accessory Damage - 25% Swap Speed
You have an additional 10% chance to not consume Accessories when used.
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Pain Meds you apply also grant + 25% Damage for 60 seconds.
+ 20% Team Bolstered Health + 5 Team Health
+ 25% Accessory Damage
+ 2 Offensive Inventory
- 5% Health
+ 1 Team Offensive Inventory
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health