+ 50% Ammo Capacity + 15% Reload Speed
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 7.5% Bullet Damage + 200% Bullet Penetration
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 30% Weakspot Damage - 5% Damage Resistance
+ 75% Ammo Capacity - 5% Move Speed
+ 20% Weakspot Damage
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 10% Bullet Damage + 15% Effective Bullet Range
Pain Meds you apply also grant + 25% Damage for 60 seconds.
When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 2 Support Inventory