Those decks are for 4 players in No Hope difficulty
Your job : making healer and sniper survive !
Help on firing on Mutations when Sniper ask help, and protect side from ridden to do not leave medic without defense
Cleaner
Tags
no hopeDPSsupportLMGrifle
50%0 vote
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Sadist
talent
When a teammate within 15 meters receives 5 or more damage, gain 20% of the damage as Temporary Health.
Can only trigger once per second.
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Amped up
defense
Team effects
When a horde is triggered, your team gains 20 Health.
Fresh bandage
defense
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Saferoom Recovery
defense
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Emt Bag
defense
+ 50% Healing Efficiency
Rousing speech
utility
Team effects
Teammates are healed for an additional 10 Health when revived
+ 50% Team Revive Speed
+ 10% Team Reduced incap Trauma