Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Compound interest
utility
Team effects
Each Cleaner gains 5% of their total Copper in each Saferoom.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Speed demon
mobility
+ 4% Move Speed while using an SMG.
+ 35% Reload Speed while using an SMG.
Mag carrier
offense
+ 30% Pistol/SMG Ammo Capacity
+ 10% Damage with Pistols and SMGs
Saferoom Recovery
defense
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Mag Coupler
offense
+ 50% Reload Speed
DISABLES: Aim Down Sights
Ammo Stash
offense
Your secondary weapons have unlimited ammo.
Your secondary weapons reload 20% slower.