After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you stow your weapon, it reloads.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 25% Ammo Capacity + 2.5% Bullet Damage
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.