When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Accuracy DISABLES: Aim Down Sights
When a horde is triggered, your team gains 20 Health.
+ 40% Reload Speed with Shotguns.
+ 7.5% Bullet Damage + 200% Bullet Penetration
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 50% Ammo Capacity + 15% Reload Speed
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.