You can sense nearby Copper.
More Copper Piles spawn.
When you use a Medical Accessory, it has a 25% chance to have a 100% increased effect.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 20% Team Overheal + 5% Team Healing Efficiency
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Healing a teammate also applies 50% of the effect to you.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 1 Support Inventory + 15% Trauma Resistance
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 50% Healing Efficiency
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.