When a horde is triggered, your team gains 20 Health.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
+ 20% Team Overheal + 5% Team Healing Efficiency
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 10% Bullet Damage + 15% Effective Bullet Range
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 10 Team Health
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Each teammate gains 100 bonus Copper at the start of each level.
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 10% Team Stamina + 10% Team Stamina Regen
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance