+ 50% Healing Efficiency
Healing a teammate also applies 50% of the effect to you.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
When you use a Medical Accessory, it also heals 3 Trauma to the target.
+ 2 Support Inventory
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
You can sense nearby Support Accessories.
More Support Accessories spawn.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you stow your weapon, it reloads.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.