+ 7.5% Bullet Damage + 200% Bullet Penetration
Turns your Bash into a Knife that counts as a Melee weapon.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 30% Aim Speed + 15% Move speed while ADS + 15% Move speed while firing
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
When you stow your weapon, it reloads.
+ 10% Bullet Damage + 15% Effective Bullet Range
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).