Each teammate gains 100 bonus Copper at the start of each level.
When a horde is triggered, your team gains 20 Health.
+ 10 Team Health
+ 10% Team Stamina + 10% Team Stamina Regen
+ 25% Damage - 30% Health
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Turns your Bash into a Knife that counts as a Melee weapon.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 40% Reload Speed with Shotguns.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.