Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you stow your weapon, it reloads.
When a horde is triggered, your team gains 20 Health.
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.
Gadget cost: 75 Assault Rifle bullets.
REPLACES: Support Slot
+ 50% Ammo Capacity + 15% Reload Speed
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 75% Ammo Capacity - 5% Move Speed
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed