+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
+ 50% Healing Efficiency
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
When you stow your weapon, it reloads.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
- 10% Health
+ 1 Team Support Inventory
- 5% Health
+ 1 Team Offensive Inventory
- 10% Health
+ 1 Team Quick Slot Inventory
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.