Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Breakout
utility
Breakout: Hold [F] to free yourself from Grabs.
+ 50% Breakout Cooldown Reduction. (Base 60 seconds).
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Group therapy
defense
When you use a Medical Accessory, all teammates heal for 8 Health.
Emt Bag
defense
+ 50% Healing Efficiency
Experienced EMT
defense
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Durable
defense
+ 15% Trauma Resistance
+ 5 Health
+ 20% Fire resistance