+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
+ 50% Ammo Capacity + 15% Reload Speed
When you stow your weapon, it reloads.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.