+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
You can sense nearby Copper.
More Copper Piles spawn.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 20% Reload Speed + 25% Weapon Swap Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
You have an additional 10% chance to not consume Accessories when used.
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 25% Accessory Damage