+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Sprint Speed - 40% Sprint Stamina Efficiency
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
You can sense nearby weapons.
More weapons spawn.
+ 25% Damage - 30% Health
Melee kills heal 1 Health and 0.1 Trauma.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 20% Weakspot Damage
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 8% Move Speed