Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Accuracy DISABLES: Aim Down Sights
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
- 5% Health
+ 1 Team Offensive Inventory
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns