Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 40% Reload Speed with Shotguns.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Melee kills heal 1 Health and 0.1 Trauma.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
Melee kills heal 1 Health to yourself, and teammates within 10 meters.