+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 30% Accuracy
+ 50% Accuracy DISABLES: Aim Down Sights
+ 30% Weakspot Damage DISABLES: Aim Down Sights
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 8% Move Speed
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Reload Speed - 5% Damage Resistance