Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
When you stow your weapon, it reloads.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 30% Accuracy
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed