Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Soften Up
offense
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
Berserker
offense
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Marathon runner
mobility
No Movement Penalty for strafe and backpedal.
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Heavy Attack
offense
Press [M2] with Melee weapons to perform a Heavy Attack.
Heavy Attacks deal 100% increased damage and expend 50% more Stamina.
Sunder
offense
Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.
Melee hits that destroy Armor have a chance to create usable Makeshift Armor.